Site update 2…

So, a lot of things happened. Life happened, learned a bit to self-host my stuff and my wife’s production environment, learned a bit of doing a solar energy set up then hook it up on my home server. So yeah, I could probably host my website for archival reason and keep those post/instruction/links alive with less to no cost on the bill.

Also, some dude is stealing content and posting a lot of translating stuff from different releases and robbing the creators of their hard work by repacking, removing readme, no info about the release nor creators and releasing stuff on their name. Might as well keep the site up so all the links that points to this site don’t get mislead to unknown repacked sources.

Having 2 emergency visits and a week in the hospital for the last two months of 2023 and another emergency visit at New Year’s Eve of 2023. Can’t believe I’m even writing this right now.
So yeah, health sucks but in a much better condition. So please don’t expect new translation/translation ports… Probably. Hopefully I’ll update the dead links whenever I’m able to do so.

Site update…

As life finally caught up with me, getting married last year and due to financial situations. I can no longer maintain the site, my hobby, make mods or pay fees to keep this site up.

My VPS server and domain will expire in a few weeks, so grab anything you can get. I believe this site have a cache on the internet archive and have mirrors on the Vita mod database, though I’m also canceling my google drive so you might as well grab it before it’s gone.

I might be able to host this site again for archival reason after a year or two, though this domain might not be available anymore and will be on another domain until things in life get stable.

It’s been a long, good run, thanks for supporting my mods and translation.

-floyd / froid_san

To Love Ru Darkness: Battle Ecstasy – English translation [JP] [PCSG00330] [Vita] [English translation] v1.05

English translation demo preview

 

After another long hiatus finally finished another translation project upon the request of one of my good friends at vita3k. I never thought I’d do another translation project as life/health has been catching up on me. But my friend’s enthusiasm for the game kinda motivates me enough to do this project. So, for the fan of the manga and anime, you may thank him for this translation.

The game may not be for everyone’s taste because of the fan services and boobies. But hey, somebody got to do the dirty work with these games.

This is translation using machine/AI translation and then edited by a non-English speaker to make it a bit understandable. I’ll plan to release the Quickbms scripts I’ve created to rip/repack the *.cat files in the future here my blog. So, anyone could fix the translation if they want to or translate it to another language. I just need time to fix my scripts so they would be a bit user-friendly. Just don’t expect a clean code, as I’m also no programmer.

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Is It Wrong to Try to Pick Up Girls in a Dungeon? – Infinite Combate [JP] [PCSG01002] [Vita] [English translation port] v0.80 Beta

Here’s another quick port of a game that exist on a different platform (PC/PS4/Switch). I was trying to port this last year after the Catherine port but failed since the game text are encrypted and missing some fonts. Fortunately learned a few new stuffs while I was working on Omega labyrinth Z that ultimately help me in making this port. Due to the length and me getting busy IRL, I decided to release this as public beta even though I haven’t Finished the game from start to finish, though I played up to chapter 4 and haven’t encountered a game breaking bug yet.

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Omega Labyrinth Z [JP] [English Full fan translation] [Vita] [PS4]

This is a long-overdue project that I’ve plan to work on after helping out with the original Omega labyrinth back in 2018. It’s a simple enough game to mod since it’s made in unity where tools are everywhere, so this game was always on the back of my mind. So after being on hiatus for more than a year without making another translation/port project due to my Hard drive dying on me. I decided to make this my first project for 2021. And also, a certain user keeps nagging me to translate this one lols. There’s also a localized Omega labyrinth Life on witch and PC, so I’ve borrowed some official terms used by the game and some item translation, and the rest of the text/story are translated from scratch.

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The Site is Up!

Well after a month of the site being down due to being hacked (the irony) it’s now live again.

The site kinda wonky as featured images are not working and maybe some other stuff’s, but releases and links are now working.

Hope to get everything back and running soon. I may know some game modding stuff’s but I don’t know a thing bout these web thingy.

Note to self, Do not trust Seagate drives

HDD decided to die on me. It’s a 3TB drive and reporting as a 4.1GB drive.

All my life worth of projects(past/ongoing/soon-to-do), collected tools, created scripts, vita modding stuff, vita homebrews, whole 250GB downloaded steam library, recorded gameplay, Nand backups, work stuff.

All gone.

Dunno if I can start modding again or just retire in this stuff entirely as this is quite depressing and really demotivates me to do anything else.

One of my regrets is that I never manage to upload the Spanish fix for Catherine:FB on vita since it’s finished and just finalizing the readme and patcher.

Catherine: Full Body [JP] [English/Spanish port with Japanese or English dub] [Vita]

Due to the initial release of manual transcribing the game and this mod gaining some visibility and publicity to the scene a user who does not want to be named provided me a decrypted PS4 assets of this game and now this mod is now a full translation port of the PS4 assets. Some text is still manually transcribed since higher PS4 firmware eboots are still not decryptable and PS4 usm video files seem to not have subtitles in them (maybe also inside the eboot), while assets are. This also the reason why the Spanish port will still have a few English in them on the menu due to the eboot issues. Will do the French port after this whole covid19 thing.

Old v0.80 readme.
Here’s an English port of Catherine: Full Body since Atlus decided not to localize it to the Vita then to rub more salt in our wounds decided to make a poll and include this game to one of the possible games to be ported to the switch. Oh yeah, Before I start and probably wondering how is this possible. I don’t have any secret hacks or exploits for the PS4 to get the English assets. This is just good old-fashioned transcribing text from numerous videos on YouTube and my own gameplay. So, most of the untranslated text you may see is the text that I have not encounter during my numerous playthroughs. Since there’s a bit progress on the PS4 scene about backporting and decrypting higher firmware games. I decided to wait for that process to mature, be public and have a more comprehensive guide before completing this port and save myself from manually typing what I see on the screen. The port is mostly playable, probably 70% and if you play just the story and ignoring random dialogs of the NPC’s you’ll mostly see English text and get all the 13 endings and since today is the anniversary of the release date of this game for the vita here’s the playable BETA English port for everyone to enjoy.

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Catherine: Full Body [JP] [English mod patcher v0.80] + 960×544 resolution patch [Vita]

This is an old post regarding the BETA translation patch of Catherine: Full Body, there is now a Full translation port patch of this game in this project page.

Here’s an English port of Catherine:Full Body since Atlus decided not to localize it to the Vita then to rub more salt in our wounds decided to make a poll and include this game to one of the possible games to be ported to the switch. Oh yeah, Before I start and probably wondering how is this possible. I don’t have any secret hacks or exploits for the PS4 to get the English assets. This is just good old-fashioned transcribing text from numerous videos on YouTube and my own gameplay. So, most of the untranslated text you may see are text that I have not encounter during my numerous playthrough.

Since there’s a bit progress on the PS4 scene about backporting and decrypting higher firmware games. I decided to wait for that process to mature, be public and have more comprehensive guide before completing this port and save myself from manually typing what I see on the screen. The port is mostly playable, probably 70% and if you play just the story and ignoring random dialogs of the NPC’s you’ll mostly see English text and get all the 13 endings and since today is the anniversary of the release date of this game for the vita here’s the playable BETA English port for everyone to enjoy.

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Gun Gun Pixies [JP] [English mod patcher v0.98] [Vita]

Here’s an English port of Gun Gun Pixies using the Switch assets. Did a partial translation of this games last October 2018 so I still got my tools and materials to contiue this and port the assets with less figuring out things. The Switch has assets for PS4/Steam and some vita images, so just a few modification was neccessary. Though was kinda dissapointed with the font choices with the 2d text images, so I’ve re-edit some of those 2d text images to make it more pleasing, more suitable with the game’s theme and readable on the vita’s tiny screen.

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